• In my motherʼs kitchen

    Source: My Instagram account Mario Breskic

  • Source: My Instagram account Mario Breskic

  • Tested the waters today, trying to figure out if and how I can use the visual programming language of Processing (afaik it is based on Java) on my tablet.

    The short answers are “yes” and “buggy”, so I will leave it at that.

    I’ve used the tablet’s default screenshot option, since I seemingly can’t use any of the Processing image output functions on my tablet at all (an ipad), so unless I figure something out, this will be ‘make-do’.

    I don’t expect this test to turn into something I want to do regularly, but who knows? You should’ve seen the smile on my face as I looked at the first compressed gif I made out of the first screenshot.

    Everything has its own process. I can respect that. I think I will stay in the world of dots and points a while longer, and am looking forward to using Processing in this exploration of what Kandinsky (and others) have left behind to study in terms of graphic design foundations (see my previous post about dots as well, for context).

    Source: My after‑hours blog on Tumblr Code & Canvas

  • Figured out how to code pdes on my ipad. Big fat smiles here. No saveFrame or anything like that, though, so I am making screenshots instead.

    For now, I am just running one script from Matt Pearson’s Generative Art and enjoying the output. Post on code and canvas coming up #asca

    Source: My Twitter Account Mario Breskic

  • Source: My Instagram account Mario Breskic

  • Starting to dig into dots and points deeper led to the writing of Wassily Kandinsky. Inspired by his observations on the dot on a background, I went and made a few variations with two dots, and observed myself how and what kinds of tensions I could build. I again decided on compressing these images down (after a really shocking amount of data has been used up by my iPad’s really useless sync options, this feels like I am actually stupid for compressing at all; had to turn off what I hope is most of this nonsense, but will keep an eye on that mess: 1.5gb just happening in the background is just wrong).

    The grid is three rows, top row is naïvely positioning the second dot, middle row is using golden ratios as guides, bottom row is golden ratios but more organically placed:

    Working with the iPad has been a struggle the last hour, but I am working through my ire, for the benefit of myself and my studies: and I am glad that something I picked up from Kandinsky’s “Punkt und Linie” worked out just right using compression: the dots are not numerically perfect circles (because they were in Adobe Illustrator, and I did think of being a fiend and asking people if they can tell which of two overlapping circles was a little less perfect), because, even according to him, absolutes do not exist in nature.

    Absolutes don’t exist at all.

    This was much more satisfying than I could expect. I am glad I understood that I don’t understand dots at all. I am looking forward to spending more time with putting dots in places.

    One odd thing I will need to revisit in the future: while trying to export using websafe colors again, there was an unexpected dithering going from roughly the left bottom up to the middle and then to the right side, tied to the resampling type. Let me show you what I mean:

    bilinear

    bicubic

    lanzcos (separable)

    Interesting, right? Not much, not very, just a little. A yin amount of it, if you will.

    Source: My after‑hours blog on Tumblr Code & Canvas

  • Hello friend.

    Drew this skull yesterday as a cool down drawing in Procreate, and today I went back to it, to push it more towards to what I want.

    I have color processed it in Affinity Designer, and then exported it from there as gifs using the websafe palette, using 16 colors as a personal goal.

    After having spent a few weeks on researching, I enjoyed making these as a proof of what I am currently looking for in my design: a lower density in detail, overall.

    And I am looking for a pixelated look, like the ones above.

    Yesterday, I was annoyed with how limited Photoshop for iPads is in terms of how much control I have over image compression during export and filetypes to export to (even had a few more caustic words for that), but today I realized that I can make do with Affinity Designer. It is a long shot away from the control I am used to, while the latter is also really far away from, say, ImageMagick’s capabilities (which I will test more when having a command line in front of me again). I obviously use what I have, but you won’t see me glorifying a make-do much.

    I have a tendency to make drawings face to the left; that way, they seem to be facing me, like someone in front of me, if that makes sense to you. I flipped the skull for a couple of socials, added the first word that came to my mind, as sort of double-homage to both White Wolf RPGs and @plastiboo

    Enjoy this image compression of which we see so very few. This looks like a lot of fun coming my way.

    Source: My after‑hours blog on Tumblr Code & Canvas

  • Might write something about something on my after-hours blog on tumblr later #asca
    I think finding so few literature about the point/the dot as a design element must be noteworthy.

    Will link to the post here and elsewhere, bring a cool beverage along if you hyperlink thru https://x.com/MarioBreskic/status/1856377388386353313

    Source: My Twitter Account Mario Breskic

  • Currently working on a rough-smooth contrast after an illustration I saw in Ittenʼs Design and Form. I could do the illustration in less than an 1h in Painter using a 🔺brush, because copying is never a skill issue, but I want to do it in Procreate “the long way” #asca

    Source: My Twitter Account Mario Breskic

  • Tablet might be an alternative to a sketchbook?
    Still will add a real sketchbook from my workshop next week.

    Play to strengths of either medium seems plausible #asca

    Source: My Twitter Account Mario Breskic