Nicht dem Flow hinterherjagen, sondern eine Umgebung erschaffen, in der der Flow leichter passieren kann.
https://t.co/DGtyZxzf4v #asca
Quelle: Twitter
Meine Social‑Media‑Beiträge – offen und ohne Anmeldung
Nicht dem Flow hinterherjagen, sondern eine Umgebung erschaffen, in der der Flow leichter passieren kann.
https://t.co/DGtyZxzf4v #asca
Quelle: Twitter
Screen time is, as defined by Merriam Webster’s dictionary “time spent watching television, playing a video game, or using an electronic device with a screen (such as a smartphone or tablet)”.
Did you know that for teenagers between sixteen and eighteen, screen time should not exceed two hours per day?
And that a lot of countries follow these suggestions as well?
It is my understanding that exceeding this amount of screen time is bad for you. It is also my understanding that a lot of people have this unresolved and seemingly utopic desire to be locked up in a room without internet.
As someone once said to me, “I would get so much sh*t done,” which has stayed with me for a few years.
Here are some links you can look at:
I think each country worth their salt has the same guideline.
So here is the question: if you are an adult, why not limit your own screen time to something below that recommended screen time limit?
You could get so much sh*t done!
Imagine that you are locked inside a room with a bed, paper, a pencil, and books to read.
That is what I am doing now.
This took me thirteen minutes to write and put together. My social media timer shows six minutes left. That means screen time for today is 120 minutes minus 20 minutes equals 100 minutes left of screen time.
I am recolonizing my time.
Quelle: Code & Canvas
Setting up a work account for graphic designers in 2026
This is my quick and dirty list for putting together a work account on whichever system you use, for doing graphic design work.
My work account is for graphic design work only.
It contains:
Design software
Creative coding tools
Fonts and assets
Color-management tools
Tablet/input-device setup
Work documents
Website/publishing tools, if directly related to design work
Research tools, because research is part of the workSo, no:
Games
Discord
Social media as entertainment
Admin tools, local or serverIf you are working on a laptop, like me, please do not install random NVIDIA/Intel driver updates directly from GPU vendors. Use OEM laptop drivers published by your laptop’s manufacturer.
Your software says that your drivers are out of date? Too bad. You are a graphic designer. Your laptop’s stability matters more than chasing the newest driver.
Make the nag-modal go away.
Looking at you, After Effects, you big dumb idiot. What do you care if newer vendor drivers mess with my laptop fans?
Also, try to install software versions reasonably close to the release period of your laptop. Keep those installers as backups. You might, and you will, need them when suddenly you have to nuke and re-Gaia your laptop.
Do not auto-update your software, especially if you are a professional graphic designer.
If you are not a pro, act like one, and use software versions which make your laptop feel fast. Trust me. @ me if you disagree. I am curious to hear about how much slower your Photoshop has become over the years because your laptop is “old.”
Get Processing, as well as Python. Find great tutorials for using either for generative, parametric, and programmatic design. Ask me; I have a few I am currently working through myself. (see note at the bottom below this post!)
Calibrate your display. Really, do that.
But calibrate it for RGB, and let your OS handle the color profile. Do this at least every three months.
Do not set your calibrated monitor profile as your Photoshop/Illustrator/InDesign working RGB profile.
Use these:
sRGB / Adobe RGB / ProPhoto RGB, if you are that person
→ RGB document spacesPSO / FOGRA / printer profile
→ CMYK output spacesYour calibrated monitor/screen profile
→ monitor only, handled by your OSUse soft-proof CMYK through the correct print profile.
Set up your tablet.
Never use Bluetooth if you can avoid it. Avoid display tablets unless you truly know why you want one. Ask around why they suck.
Turn off gestures at first. Make it boring and reliable first. You can go nuts in three years from now.
And you will. You will become desperate for someone to ask you about your settings.
Get a lightweight code editor. Don’t use VS Code.
Or do. Your call.
Name your files in a good way.
Despite earlier ideas I have been kicking around, the following is a solid basis:
Use a date, then a descriptor of what it is, and let the file type speak for itself.
Underscores, dashes, or some mix of these: that is up to you. I will experiment with a few of these, most likely by looking at fake UIs from games or films and taking the one which looks coolest to me.
I am currently using something like:
YYYY-MM-DD_descriptor.filetype
But I need to read another book about naming conventions for file types in URLs first before editing that into something stable.
Code and canvas, you see.
Install Zotero. This is my work account, so research is part of it.
Set up a browser profile for your work. I did. I called it Work. I am never confused.
Optional: use dark mode, as well as #606060 as a solid background color.
Go visually neutral.
Maybe you are a different kind of freak than me and need color and chaos. I don’t know you.
You do you.
And always use some weird software nobody else uses. Use Alchemy. Use Mischief. Use Painter. Use Grafx2.
Note:
When I say parametric design, I mean that you build something with knobs. Knobs can change stuff like spacing, size, angle, number of iterations/repetitions, stroke width, grid density, whatever you can think a knob can do. You change the knobs at the pattern or layout in Illustrator changes, because you have defined the underlying rules as editable. Maybe a number controls a whole grid in Processing? That is parametric design.
Next is programmatic design. It, like its other sibling generative design do not mean that some AI made it, or that a machine did the designing for you, either. Programmatic design is you writing the instructions which the computer followed (good computer). Processing is obviously that. Python can do that too. Adobe software can do it through scripts, expressions, actions, batches, and a bunch of other things in other software.
Generative design is when you build a system which produces images. Plural, images. You are the designer designing the conditions under which many possible images then appear. Maybe you use randomness. Maybe data. Maybe you use your microphone to influence shape size and color of a brush, or an element. The rules are strict but the outcome is not fully known, not even to you.
There is more!
Using Firefox profiles and Windows 11 accounts in tandem, I have even created different accounts for, say, reddit.com.
Let’s say you are into solo rpgs, and that you are also into graphic design, so you maybe decide to have one Windows account for each, creating functional rooms inside your computer.
Each account then houses whatever you need for doing each activity, much like a kitchen creates room for certain activities. Let’s call it rooming, okay? I mean, why not, I am describing things, might as well do it my way.
So, you room these two activities and then you look at your reddit or tumblr account, and you see that there is still this sort of mixed activity going on there: tips for photoshop are right next to stuff about how to run Mörk Borg; oh noes, the dreaded endless scroll looms, doom scrolling incoming!
But no-oh, you came prepared! So you create different user accounts on reddit/tumblr, each belonging to one of the rooms you have roomed!
You see what you just did? You created rooms which only allow certain activities, solving the social media issue of giving you everything, all at once.
Why have only one account? Why only live in one room? You living situation might be like half a room and shit, but not here, not online.
Go and make those accounts and compartmentalize what only you can unify as a human being, not as one account for everything!
So, the next time you log into your work account on your laptop, your browser also logs you into your work account for reddit (or whatever), and keeps that stuff away from your other interests, hobbies, what-everrrr it is.
Rad, right?
Quelle: Code & Canvas
Setting up a work account for graphic designers in 2026
This is my quick and dirty list for putting together a work account on whichever system you use, for doing graphic design work.
My work account is for graphic design work only.
It contains:
Design software
Creative coding tools
Fonts and assets
Color-management tools
Tablet/input-device setup
Work documents
Website/publishing tools, if directly related to design work
Research tools, because research is part of the work
So, no:
Games
Discord
Social media as entertainment
Admin tools, local or server
If you are working on a laptop, like me, please do not install random NVIDIA/Intel driver updates directly from GPU vendors. Use OEM laptop drivers published by your laptop’s manufacturer.
Your software says that your drivers are out of date? Too bad. You are a graphic designer. Your laptop’s stability matters more than chasing the newest driver.
Make the nag-modal go away.
Looking at you, After Effects, you big dumb idiot. What do you care if newer vendor drivers mess with my laptop fans?
Also, try to install software versions reasonably close to the release period of your laptop. Keep those installers as backups. You might, and you will, need them when suddenly you have to nuke and re-Gaia your laptop.
Do not auto-update your software, especially if you are a professional graphic designer.
If you are not a pro, act like one, and use software versions which make your laptop feel fast. Trust me. @ me if you disagree. I am curious to hear about how much slower your Photoshop has become over the years because your laptop is “old.”
Get Processing, as well as Python. Find great tutorials for using either for generative, parametric, and programmatic design. Ask me; I have a few I am currently working through myself. (see note at the bottom below this post!)
Calibrate your display. Really, do that.
But calibrate it for RGB, and let your OS handle the color profile. Do this at least every three months.
Do not set your calibrated monitor profile as your Photoshop/Illustrator/InDesign working RGB profile.
Use these:
sRGB / Adobe RGB / ProPhoto RGB, if you are that person
→ RGB document spaces
PSO / FOGRA / printer profile
→ CMYK output spaces
Your calibrated monitor/screen profile
→ monitor only, handled by your OS
Use soft-proof CMYK through the correct print profile.
Set up your tablet.
Never use Bluetooth if you can avoid it. Avoid display tablets unless you truly know why you want one. Ask around why they suck.
Turn off gestures at first. Make it boring and reliable first. You can go nuts in three years from now.
And you will. You will become desperate for someone to ask you about your settings.
Get a lightweight code editor. Don’t use VS Code.
Or do. Your call.
Name your files in a good way.
Despite earlier ideas I have been kicking around, the following is a solid basis:
Use a date, then a descriptor of what it is, and let the file type speak for itself.
Underscores, dashes, or some mix of these: that is up to you. I will experiment with a few of these, most likely by looking at fake UIs from games or films and taking the one which looks coolest to me.
I am currently using something like:
YYYY-MM-DD_descriptor.filetype
But I need to read another book about naming conventions for file types in URLs first before editing that into something stable.
Code and canvas, you see.
Install Zotero. This is my work account, so research is part of it.
Set up a browser profile for your work. I did. I called it Work. I am never confused.
Optional: use dark mode, as well as #606060 as a solid background color.
Go visually neutral.
Maybe you are a different kind of freak than me and need color and chaos. I don’t know you.
You do you.
And always use some weird software nobody else uses. Use Alchemy. Use Mischief. Use Painter. Use Grafx2.
Note:
When I say parametric design, I mean that you build something with knobs. Knobs can change stuff like spacing, size, angle, number of iterations/repetitions, stroke width, grid density, whatever you can think a knob can do. You change the knobs at the pattern or layout in Illustrator changes, because you have defined the underlying rules as editable. Maybe a number controls a whole grid in Processing? That is parametric design.
Next is programmatic design. It, like its other sibling generative design do not mean that some AI made it, or that a machine did the designing for you, either. Programmatic design is you writing the instructions which the computer followed (good computer). Processing is obviously that. Python can do that too. Adobe software can do it through scripts, expressions, actions, batches, and a bunch of other things in other software.
Generative design is when you build a system which produces images. Plural, images. You are the designer designing the conditions under which many possible images then appear. Maybe you use randomness. Maybe data. Maybe you use your microphone to influence shape size and color of a brush, or an element. The rules are strict but the outcome is not fully known, not even to you.
Quelle: Code & Canvas
#aside Ich habe mir vor einiger Zeit eingetrichtert, dass ich die Installer jener Versionen von Software behalten sollte, die mit meiner Hardware am Besten funktionieren.
Einfacher ausgedrückt: die Installer behalten, die höchstens genauso alt sind, wie die Hardware, die man verwendet. #asca #workshop #gläsernewerkstatt
Quelle: Mastodon
Nahtlos Verwaltungsaufgaben fortgesetzt, weil ich danach auf jeden Fall die geniale Liste an Software, Apps, und In-Browser Apps durchgehen will, die Slanted in der #47 kredenzt hat.
Da freue ich mich drauf, das ist auf jeden Fall noch besser, als seine Rotring-Stifte zu putzen!
Ich habe jetzt erfolgreich meine Spiele in einem getrennten Account unter Windows 11 installiert, und mache jetzt das Gleiche für meine Grafikdesigner-Software. #asca
Quelle: Mastodon
Wie ich so weiter an meinem idealen Arbeitsplatz arbeite, möchte ich sagen, dass ich gespannt darauf bin, was alle machen, wenn sie aufhören die Rolle eines Reakteurs zu spielen und nicht mehr reagieren, sondern sich selbst verwirklichen. Jetzt ist aber zuerst Wochenende. Bis Montag dann! #asca
Quelle: Mastodon
Ich habe eine Theorie: die Kreativen sind in einem Medium kreativ und wandern dann zu dem nächsten Medium.
Manche sterben davor. Andere wandern nicht. Manche stagnieren sogar und werden manierlich.
Aber niemals hinterlassen sie eine Spur, der man folgen kann. #asca https://t.co/yhOVasW286
Quelle: Twitter
I have done the following over the past few months:
remove web fonts
remove header navigation
remove tag cloud
simplify links
simplify search
simplify hierarchy
And I can say that I am happy with my website. It looks the way I wanted it to look like.
What do you think?
Quelle: Code & Canvas
Anyone working with digital art knows the distinction between the file in which the work is actually made, often in a proprietary format, and the file exported for publication. Using PNG for graphic material such as typography, lettering, and flat shapes, while choosing some form of JPEG for photographic material, is therefore nothing new.
You may also have seen some of my notes on ImageMagick, such as Figuring Out a New Workflow Pipeline Based on Asset-Type Processing. There, compression appears mainly as a practical decision made before an image is uploaded to social media.
However, after leaving a comment beneath a graphic work by @jacobjoaquin on Instagram, and while writing this post to accompany its Tumblr repost, I understood compression differently. Just as I have used a handheld scanner to deliberately distort a printout, texture, or surface, I can use image compression as a method of image-making. Compression does not merely reduce or damage an existing image. Its artefacts can become part of the intended result.
This may clash with the conventions of social platforms, whose own compression processes are largely outside our control. But most of us also have some box of our own somewhere on the internet, a place where an image can be hosted exactly as we intended it to appear.
Quelle: Code & Canvas