• In verschiedenen Programmen erstellt. Bisher bleiben Painter und ZBrush meine Favoriten im Zeichensetzen.

    Formen in Corel Painter zu erstellen fühlt sich für mich natürlicher als in Adobe Photoshop an.

    Die Bilder sind mit ImageMagick optimiert. Ich übe noch 🙂

    Quelle: Code & Canvas

  • Manchmal findet man unter den eigenen Büchern Verwandte, wie hier zum Beispiel:
    als ich neulich „Atomic Design“ von Brad Frost als eBook kaufte, fiel mir Rick Rubins „The Creative Act“ aufgrund des archetypischen Covers wieder ein.
    Ich mag ja solche Ähnlich­keiten gern, da fühlt man sich durchaus auf einer Wellen­länge mit den Autoren.Ein kreatives Wochenende vor Weihnachten zusammen, ich hab’ die Geschenke auch noch nicht ein­gepackt 😉

    #grafikdesignbücher #grafikdesignbuch #kreativität #atomicdesign #thecreativeact #coverdesign

    Quelle: Instagram

  • Ich schieße in letzter Zeit wieder mehr mit der „daten­ehrlichen“ Kamera Open Camera und gehe dann von RAW zu TIF, dann von TIF mit #ImageMagick zu JPG. Ich mag das Rauschen. #asca

    Quelle: Bluesky

  • Nur durch das Lesen von Büchern wird sich der Mensch dessen bewusst, wieviel er sich merken kann: selbst sich nur die Seite zu merken, auf der man zuletzt las, wird unerwartete Früchte tragen. #asca

    Quelle: Twitter

  • First, there is the asset type, raster graphics, vector, print, photo, font.

    Then, there is the exported master file: a TIFF, a PNG, an SVG, or a PDF.

    Then come the delivery variants, made with ImageMagick, pngquant, svgo, or Ghostscript.

    These delivery variants are the ones you then upload. Neat, right?

    Shout out to Koschatzky. He gave me this idea by teaching me that engravers made quite a few delivery versions of their work.

    You get to enjoy tiny file sizes, I get to enjoy a new tool in my workshop. Control like this feels nice.

    Quelle: Code & Canvas

  • Koschatzkys Erklärungen über die ver­schiedenen Güte­grade eines Drucks in „Die Kunst der Graphik” haben bei mir einen bleibenden Eindruck hinterlassen. #asca

    Quelle: Twitter

  • Consolidating my note‑taking software

    I’ve noticed an issue with software lately: I always have around three programs that are so similar in what they do, I find it difficult to work with any of them at all. Case in point: my note‑taking setup consists of OneNote, GoodNotes, and Notability.

    Confused? So am I.

    So, instead of asking myself which “suit” I should wear to work today, I’ve ditched all but OneNote—for one good reason: it does what I want it to do. Since I take notes for my own education and do not plan on sharing or presenting them, I don’t need my notes to look pretty. I just need them to be my own, so I can think on paper—even if that “paper” is actually a glowing screen.

    As a graphic designer, I’m done with confusing myself. This is a kind of follow-up to my previous post. These days, I just want modularity in function, as if I’m plugging in some hardware when I need it, and unplugging it when I don’t.

    As a test, I imported one of my study files (a PDF) into OneNote as a page, and I can easily add my own handwritten notes to it. That is all I need.

    There are people out there who use a baker’s dozen of note-taking programs, and if you ask me, I consider myself lucky to have stopped before it got any worse.

    Written in Sublime Text on a Europatastatur.

    Quelle: Code & Canvas

  • Ich habe Modularität als Gerüst für Gestaltung wieder­entdeckt. Gestaltung wird belebt, indem man Werkzeuge als Module begreift. #asca https://t.co/8JFYXpbePL

    Quelle: Twitter

  • Photoshop isn’t the finish line, it’s just the (raster) engine

    I am not only changing the way I practice and read about graphic design, but I am also rethinking the way I work with my software.

    After working out my first actual social media schedule (of which this is the christening post) I realized that, despite knowing Photoshop is for raster graphics, Illustrator for vector graphics, and InDesign for composition and layout, I didn’t truly understand what that meant for my workflow.

    Then along comes a neat little model by Brad Frost, called Atomic Design.

    The files, layer comps, Smart Objects, AI symbols, are just assets. The finished graphic is the whole composition, not the individual pieces. InDesign, in my workflow, is where these pieces get assembled, moved around, viewed together, and iterated upon.

    This, I think, is as close to a studio in silico as I dare to imagine.

    Up until recently, I would put what I did in Photoshop into a folder called “Photoshop”, give the file a name prefixed by YYYYMMDD, and call it done. Same with all my other programs. Each file existed on its own, with no connection to anything­–not a project, not a composition, not a larger purpose.

    In a horrifying way, I was just spinning my wheels. I was using programs, but I wasn’t understanding what a finished product was.

    So when I look at applying a modular system to my workflow, I no longer see what I export from Photoshop as the final product. Instead, I have assets that live inside a composition. These assets are editable, swappable, and allow iteration beyond simple versioning.

    What I actually have in front of me, looks like this:

    • Raster engine (pixel‑level editing, color correction, masking…)
    • Vector engine (vector construction, path logic, typography geometry…)
    • Compositing engine (comp/assembly, final layout, export orchestration)

    So, instead of using this logic:

    /illustrator
    /photoshop
    /indesign

    I can apply this much more enticing and inspiring structure:

    /assets
    /raster
    /vector
    /type
    /compositions
    /exports

    This already looks like a scaffold for a project, not like a graveyard full of files.

    Quelle: Code & Canvas